AI Insights · Timothy · April 2024
Top 5 Tennis Games Performance on Unified Platform in Central America, Q1 2024
Discover the performance trends of the top 5 tennis game applications in Central America during the first quarter of 2024, based on data from Sensor Tower.
In the first quarter of 2024, the top 5 tennis game applications in Central America showed varying trends in weekly downloads, revenue, and active users. Here's a detailed look at the performance of each app based on data from Sensor Tower.
Tennis Clash: Multiplayer Game from Wildlife Studios experienced fluctuating weekly revenue, peaking at approximately $3.5K in the first week of January and ending the quarter around $2.6K. Weekly downloads saw a significant spike mid-January, reaching 17.9K, while weekly active users started at 107K, peaked at 122K in mid-January, and ended the quarter at around 78.7K.
Tennis Arena by Helium9 Games had a modest revenue stream, with the highest weekly revenue of $208 in early January and a low of $35 in mid-March. Downloads peaked at 3.3K in early February, and active users increased steadily from 2.8K to 4.3K by the end of the quarter.
Mini Tennis: Perfect Smash from Miniclip.com saw weekly revenue fluctuate between $198 and $418, with a peak in the last week of March. Downloads were relatively low, with the highest being 1.3K in mid-March. Active users were consistently around 40K, peaking at 44.5K in mid-March.
3D Tennis by Mouse Games had minimal revenue, with only a few weeks showing any earnings, peaking at $35 in mid-March. Weekly downloads ranged from 500 to 700, while active users hovered around 2K throughout the quarter.
Virtua Tennis Challenge from SEGA displayed stable trends with weekly revenue peaking at $47 in mid-February. Downloads varied from 132 to 234, and weekly active users were steady, starting at 391 and ending at 387.
For more detailed insights and trends, visit Sensor Tower.